RemoteMatch
Seismic Squirrel100% Remote

Senior Videogame Designer

Employment

Full-time

Remote Scope

US

Date Posted

Oct 24, 2026

Know your chances before you apply

RemoteMatch analyzes your experience against this role's specific tech stack, timezone overlap, and requirements.

Check my match score →

About the Role

Senior Videogame Designer (Remote) Seismic Squirrel LLC Job Title: Senior Videogame Designer The Role: Designing gameplay, systems, mechanics, maps, and levels for our studio's videogames. The Games: Narrative-driven RPG videogames set in an alternate-history 1930s New York City. Experience: Senior Level – 10+ years of professional videogame design experience. Must have successfully shipped at least one videogame in a Senior Designer role. Location: USA or Canada (Remote) – Must reside within the UTC-4 to UTC-8 timezones. Company Size: ~24 Job Type: Contract-to-Hire -or- Employee (see below) Pay: $45-65 USD per hour – Depends on skills and experience. Overview We are looking for a creative and resourceful Videogame Designer to join our team. They will work with other departments to design, document, and implement a variety of game systems, mechanics, levels, and mission types. This position requires excellent collaboration and communication with various stakeholders. The job demands a clear understanding of the gameplay experience, player needs and expectations, a logical and systemic thinker, an iterative approach to development, a collaborative spirit, and an enthusiasm for our studio's genre of videogames. The ideal candidate is driven to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre. They possess a sense of urgency and enjoy working with talented designers, engineers, writers, artists, testers, and man

Required Skills & Technologies

Senior-Game-DesignerGame-DesignerLevel-DesignerGameplay-Systems-DesignSenior-DesignerDesign
Link verified: 10/25/2026Explore more Design & UX jobs →

Other Active Remote Opportunities