Senior Videogame Designer
Full-time
US
Oct 24, 2026
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About the Role
Senior Videogame Designer (Remote) Seismic Squirrel LLC Job Title: Senior Videogame Designer The Role: Designing gameplay, systems, mechanics, maps, and levels for our studio's videogames. The Games: Narrative-driven RPG videogames set in an alternate-history 1930s New York City. Experience: Senior Level – 10+ years of professional videogame design experience. Must have successfully shipped at least one videogame in a Senior Designer role. Location: USA or Canada (Remote) – Must reside within the UTC-4 to UTC-8 timezones. Company Size: ~24 Job Type: Contract-to-Hire -or- Employee (see below) Pay: $45-65 USD per hour – Depends on skills and experience. Overview We are looking for a creative and resourceful Videogame Designer to join our team. They will work with other departments to design, document, and implement a variety of game systems, mechanics, levels, and mission types. This position requires excellent collaboration and communication with various stakeholders. The job demands a clear understanding of the gameplay experience, player needs and expectations, a logical and systemic thinker, an iterative approach to development, a collaborative spirit, and an enthusiasm for our studio's genre of videogames. The ideal candidate is driven to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre. They possess a sense of urgency and enjoy working with talented designers, engineers, writers, artists, testers, and man