Senior Environment Artist
Full-time
US
Oct 23, 2026
RemoteMatch analyzes your experience against this role's specific tech stack, timezone overlap, and requirements.
About the Role
The Senior Environment Artist will work closely with the Art Lead to support various projects on their environment design, modeling and texturing needs within style ranges from cartoony to realistic in an efficient way for each platform. This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office. Day To Day Responsibilities Create environments for individual projects as needed Works independently or works within a group team setting depending on the project. Understand what the Project Art Director requires for the project then research, develop and implement it in engine. Research current techniques used and utilize most relevant processes. Skills Knowledge and Expertise Must Haves Understanding of Maya and/or Max Unreal experience is a must; proprietary engine comfort and Unity familiarity a benefit. Ability to create environment textures within tools such as Substance Designer Ability to create or work off of environment concepts that are complete or sometimes incomplete. Ability to assess complex suggestions and come up with creative compromise solutions. Work with design at figuring out level flow and how it pertains to environments. Understanding of what will be design vs. art Works closely with technical art to develop new or improved upon techniques improve visual quality. Abi