Software Engineer, Infrastructure (Go) - remote in the EU
Full-time
Worldwide
Oct 25, 2026
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About the Role
We are looking for an experienced Full-Stack Software Engineer to design and implement the Infrastructure Services that power our GPU-as-a-Service platform. You will build the control plane that turns high-level API calls into real infrastructure actions — enrolling bare-metal servers, provisioning them, and assembling them into multi-tenant Kubernetes clusters on high-performance hardware. You will own the full lifecycle of the infrastructure-level services—from the Server and MachineType APIs down to the provisioning workflows and reconciliation loops that keep the platform's view of hardware consistent with physical reality. Key Responsibilities Infrastructure API Design: Design, build, and maintain the versioned REST and gRPC APIs for bare-metal server lifecycle, MachineType definitions, and cluster CRUD operations. Provisioning & Workflow Development: Develop the asynchronous workflows that drive server enrollment, inspection, OS provisioning, and cluster bring-up, exposing durable status to callers. System Reliability: Design the error-handling models, idempotency guarantees, and reconciliation loops necessary to manage long-running provisioning operations reliably. API Development: Strong experience designing RESTful APIs or gRPC services. You understand API versioning and gateway patterns. Proficiency in Go (preferred for backend/Kubernetes ecosystem) Kubernetes Knowledge: Deep understanding of Kubernetes primitives and controller/reconciler patterns. You will be