Lead Technical Artist (Real-Time Games | Art & Engineering) Europe
Full-time
US
Oct 31, 2026
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About the Role
Lead Technical Artist (Real-Time Games | Art & Engineering) Location: Remote | International Team Employment: Full-Time / Long-Term Position Overview We are looking for an experienced Lead Technical Artist with a deep understanding of real-time graphics, strong technical problem-solving skills, and a passion for enabling artists to achieve exceptional visual quality. We believe great technical art is about bridging artistic ambition and technical reality. The best solutions do not simply solve individual problems. They create reliable, scalable workflows that empower entire teams to produce better work. In this role, you will lead technical art initiatives, collaborate closely with artists and engineers, and help establish the tools, pipelines, and technical standards that support high-quality game production. This is a hands-on technical leadership role for someone who combines strong production experience with the ability to mentor technical artists, make informed technical decisions, and drive complex challenges through to production. Key Responsibilities Technical Art Leadership Lead and support technical artists across rendering, shaders, tools, optimization, and production workflows. Establish technical art standards, quality benchmarks, and best practices. Work closely with Art Directors, Technical Directors, Artists, and Engineers to align visual goals with technical requirements. Identify technical risks early and develop practical, scalable solutions. Mentor tec