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Level Designer

Employment

Full-time

Remote Scope

Worldwide

Date Posted

Oct 26, 2026

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About the Role

Strong speaking skills/proactive communication in English is necessary - only CVs/resumes in English will be considered European time-zone coverage/embedded in Sweden time zone is essential At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production. We’re looking for an experienced Level Designer who can take ownership of gameplay spaces and create engaging, immersive experiences for players. The ideal candidate has a strong understanding of Unreal Engine 5 and first-person action gameplay, player flow, combat encounters, exploration, and modular level design that supports procedural generation and replayability. Requirements What you will do: Experienced Level Designer capable of taking ownership of a gameplay space. Strong understanding of first-person action gameplay, player flow, combat spaces, exploration, and encounter design. Ability to work within established gameplay rules, metrics, and production guidelines. Experience creating modular levels that can support procedural generation and replayability. Comfortable collaborating closely with Level Art, Environment Art, Design, and Production teams. Strong Unreal Engine 5 proficiency, including level assembly, greyboxing, gamepl

Required Skills & Technologies

Level-DesignerGame-DesignerGameplay-DesignerEnvironmental-DesignerGame-and-Level-DesignerLevel-DesignGame-Level-DesignTechnical-Level-DesignGame-Environment-DesignerDesign
Link verified: 10/26/2026Explore more Design & UX jobs →

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