RemoteMatch
EngiFlex100% Remote

3D Artist XR Simulations

Employment

Full-time

Remote Scope

Worldwide

Date Posted

Oct 24, 2026

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About the Role

📋 Tasks and Responsibilities As a 3D Artist with at least 2 years of experience, you will contribute to the development of realistic 3D models and virtual environments for training simulations within a government context. You will coordinate with a senior 3D Artist and the development team, contributing to the technical realization of XR scenarios, including armed simulations and environmental scans. 🛠️ Your main tasks: You model, texture, and optimize 3D objects, environments, and props. You prepare assets for use in XR environments, including in Unity 3D. You perform 3D scans and process raw scan data into usable assets. You assist in building simulations, prototypes, and technical test sessions. You help guide simulations during training sessions. You document models, workflows, asset pipelines, naming conventions, and best practices. You support interns or students with technical assignments. You actively participate in the development and guidance of practice and simulation sessions. 📝 Your profile You have experience with 3D modeling and texturing in Blender, Maya, 3ds Max, Character Creator, Substance Painter, or similar software. You create high-quality 3D models of characters, vehicles, props, weapons, and environments for XR training simulations. You work with PBR workflows to build realistic textures and materials. You have basic knowledge of optimization for real-time environments, such as LODs, polycounts, and UV layouts. You can correlate assets

Required Skills & Technologies

3D-Artist3D-Modeler3D-Environment-ArtistXR-ArtistGame-ArtistVR-ArtistReal-Time-3D-Artist3D-Experiential-DesignerXR-VR-Design
Link verified: 10/25/2026

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