Senior 3D Character Artist (Stylized Games | Unity3D) Europe
Full-time
US
Oct 30, 2026
RemoteMatch analyzes your experience against this role's specific tech stack, timezone overlap, and requirements.
About the Role
Senior 3D Character Artist (Stylized Games | Unity3D) Location: Remote | International Team Employment: Full-Time / Long-Term Position Overview We are looking for experienced Senior 3D Character Artists with exceptional artistic skills and a passion for creating expressive, appealing, and memorable stylized characters for our game development and co-development projects. We believe outstanding character art goes beyond technical execution. Every silhouette, proportion, material, and subtle design detail should reinforce a character's personality and make them instantly recognizable. As part of our character art team, you will create high-quality, production-ready characters from concept through final in-engine implementation, collaborating closely with concept artists, animators, technical artists, and creative leadership. This is a senior, hands-on role for artists who combine outstanding artistic taste with strong production skills and a deep understanding of real-time game development. Key Responsibilities Character Art Creation Create high-quality stylized 3D characters with strong silhouettes, appealing proportions, and distinctive personalities. Model, sculpt, UV, texture, and refine characters from early blockout through final production. Translate 2D concepts into compelling 3D characters while preserving artistic intent and visual storytelling. Develop convincing stylized materials, textures, and surface details. Maintain a consistent visual language across character